Audio converter · Windows 10 and 11
Convert MP3 to OGG
Game engines, mod kits and Discord bots often want OGG instead of MP3. Octoolo writes Ogg Vorbis by default, or Ogg Opus when you choose it, from one MP3 or a folder of them, on your own PC.
How to convert MP3 to OGG
- 1
Bring up the converter
Open Converters from Octoolo's home screen and pick Convert audio.
- 2
Load the MP3s
Drop single files or the folder they live in; the list shows each MP3's bit rate, which As it is will follow.
- 3
Choose OGG
Click OGG. As it is matches each MP3's bit rate within the Vorbis range of 112 to 256 kbps. Want Opus? It's the second choice in the Sound codec list under More settings.
- 4
Convert
Run the batch; the .ogg files appear beside the MP3s with the same names, ready to drop into your project.
MP3 and OGG compared
| Detail | MP3 | OGG |
|---|---|---|
| Full name | MPEG-1 Audio Layer III | Ogg Vorbis |
| Compression | Lossy: leaves out what the ear notices least | Lossy (Vorbis), open and royalty-free |
| Size | About 1 MB a minute at 128 kbps, 2.4 MB at 320 kbps | About 1 MB a minute at 128 kbps |
| Best for | Playing and sharing music anywhere | Games, open-source software and web apps |
| Plays in | Every phone, player, car stereo and browser | VLC, Chrome, Firefox, Android and game engines; many car stereos and Apple apps do not |
| Since | 1993, Fraunhofer and MPEG | 2002, Xiph.Org (Vorbis 1.0) |
Who asks for OGG
- Games and engines. Minecraft resource packs use .ogg sound files, Godot imports Ogg Vorbis directly, and many other engines and mod tools prefer it.
- Discord bots. Discord voice runs on Opus, so bot libraries can often stream an Ogg Opus file without converting it on the fly.
- Open-source programs and web apps, where OGG is the format that needs no license fees.
OGG plays in Chrome, Firefox, VLC and on Android, so a web game or app can use it directly. For phones, cars and Apple devices MP3 remains the safer format, so keep your MP3s and treat the OGGs as copies for the project that needs them.
Mod and game communities often spell out exactly what they want: Vorbis or Opus, a sample rate, mono or stereo. All of those are in More settings, and whatever you set there applies to the whole batch, so a pack of a hundred sounds comes out consistent.
Vorbis or Opus?
| Codec | High | Balanced | Small | Good for |
|---|---|---|---|---|
| Vorbis (default) | 256 kbps | 160 kbps | 112 kbps | Music and game sound; the widest support in games |
| Opus | 192 kbps | 128 kbps | 64 kbps | Voice, bots, web apps, small files |
Both end in .ogg. Opus always works at 48 kHz, so 44.1 kHz MP3s are resampled for it; Vorbis keeps the MP3's own rate. If an app wants the .opus extension instead of .ogg, choose the OPUS format, which you'll find under All 15 sound formats or by typing “opus” into Find a format.
For a bot that mostly plays speech or sound effects, Opus at Small is plenty and keeps the files tiny. For background music in a game, Vorbis at Balanced or As it is is the usual pick. Opus's presets sit lower than Vorbis's because it sounds good at lower bit rates, especially for speech.
Quality: what a second compression costs
MP3 to OGG is lossy to lossy: the MP3 already left detail out, and the OGG encoder leaves out a little more. Keeping the bit rate at or above the MP3's makes that very hard to hear, which is what As it is does: a 192 kbps MP3 becomes a 192 kbps Vorbis file, and a 320 kbps one becomes 256, the top Vorbis preset.
If you still have the original WAV or FLAC, convert from that instead and you skip the extra step. For short sound effects, Mono under More settings halves the size, and a footstep or a click rarely needs two channels anyway; check what your engine expects for sounds placed in the game world.
Before converting a big batch, try one file in the game or bot first. If it plays as expected, convert the rest with the same settings; they stay chosen until you change them or press Put these back as they were.
Tags, names and folders
The title and artist in each MP3 go into the OGG's own tags, so music players still show them. Cover art is not kept: OGG files from Octoolo carry the sound and its tags only, which suits games, where artwork would just be extra weight.
Each OGG keeps its MP3's name. Some games and mods expect exact file names, so rename the MP3s first the way the game wants them, and the converted files will match without any renaming afterward. With Save in left as it is, every OGG lands in the same subfolder as its MP3, so a mod's folder layout stays intact. If the game wants one sample rate for everything, 44.1 or 48 kHz, set it under Sample rate and the whole batch follows. The MP3s themselves keep their covers and stay untouched.
Octoolo or an online converter?
| Detail | Octoolo | A typical online tool |
|---|---|---|
| Your files | Stay on your computer | Usually uploaded to the site's server |
| Without internet | Works | Does not work |
| File size | No limit | Often capped on free use |
| Many files | Whole folders at once | Often a few at a time |
| Watermarks and ads | None | Common on free plans |
| Cost | $4.99 a month, all 17 apps | Free with limits, or a plan per site |
Questions, answered
Is OGG better than MP3?
Vorbis tends to hold up a little better than MP3 at equal bit rates, and it needs no license fees. MP3 still plays on more devices.
Which OGG works for Minecraft?
Ogg Vorbis, the default here. Minecraft's sound files are .ogg files with Vorbis inside.
How do I make .opus files instead of .ogg?
Choose the OPUS format rather than OGG; the sound is the same Opus codec, only the file ending differs.
Will the OGG be smaller than the MP3?
Only if you choose a lower bit rate. With As it is the rate is matched, so the size stays about the same.
Does converting improve the sound?
No. Converting can't add back what the MP3 left out; the most it can do is keep what's there.
Can I convert OGG back to MP3?
Yes, in the same window; see OGG to MP3.
MP3 to OGG, and 16 more apps.
Download for Windows7 days free, then from $3.99 a month for all 17 apps. Windows 10 and 11.