Audio Editor · Windows 10 and 11
Normalize audio loudness
Recordings made on different days, with different microphones or phones, rarely come out at the same level. Switch on Even out loudness for each sound and Octoolo measures it the way broadcasters do, then brings it to −16 LUFS with the peaks kept under −1.5 dBTP.
How to normalize audio
- 1
Add your recordings
Drop them into the Audio Editor. Several files added together line up on Track 1.
- 2
Switch on Even out loudness
Click a sound and turn on Even out loudness under Clean up on the right. While Working on it… shows, Octoolo makes an evened-out copy, and that is what you hear from then on.
- 3
Do the same for the others
Every sound has its own switch and is measured on its own. Turn it on for all the recordings that should match.
- 4
Export
Export as usual: MP3 to share, WAV or FLAC if you will keep editing, or M4A and Opus for smaller files.
LUFS in plain words
The old way to normalize audio was to find the single loudest moment in a file and turn the whole thing up until that moment touched the ceiling. It is simple, but two files treated that way can still sound very different: one sharp drum hit can stop a whole song from being raised.
Loudness normalization measures what you actually hear instead. LUFS stands for Loudness Units relative to Full Scale. The measurement takes in the whole recording, gives extra weight to the frequencies the ear is most sensitive to, and comes up with one number for how loud it feels overall. The numbers are negative, and closer to zero is louder: −14 LUFS is louder than −16, which is louder than −23.
This way of measuring comes from EBU R128, the loudness standard of European broadcasters. The second figure, −1.5 dBTP, is a ceiling for true peaks, the highest points the wave reaches once it is played back. Staying under it leaves room, so the file does not clip when it is compressed to MP3 or played through a small speaker.
Why −16 LUFS, and when you need another level
Different places aim for different levels. These are the targets you meet most often:
| Where it goes | Usual target |
|---|---|
| Podcasts and voice-overs heard on phones and laptops | About −16 LUFS |
| Music on Spotify, at its default playback setting | About −14 LUFS |
| European TV and radio (EBU R128) | −23 LUFS |
Octoolo's Even out loudness always aims at −16 LUFS, the common level for spoken audio. It suits podcasts, lectures, voice notes and mixes of songs taken from different albums, and it is loud enough to hear clearly on a phone speaker without pushing music into distortion. There is no setting for another target, so if a broadcaster or platform asks you to deliver at exactly −23 LUFS, use a tool that lets you set the number and checks the result.
What evening out does to a recording
Octoolo uses FFmpeg's loudnorm filter for this. It aims for an even level across the whole recording while keeping a natural difference between loud and soft passages, so a talk where one speaker mumbles and another booms comes out closer together without being squashed flat.
- Each sound is measured on its own. That is what makes two interviews recorded separately sound like one conversation once they are joined.
- Noise comes up with quiet voices. Switch on Reduce background noise as well: Octoolo takes out the noise first, then evens out what is left.
- The copy is made once. It is kept on your computer, so trims, splits, fades and speed changes work on the evened-out sound straight away, and your original file is untouched.
There is no batch run over a folder. To even out a series of files, put them in the Audio Editor, switch it on for each and export them together as one file, or open them one by one to save them separately.
Where evening out helps most
- Podcasts with guests who joined from different rooms, microphones and headsets.
- Playlists and mixes built from albums decades apart, where older masters are much quieter than new ones.
- Lecture and sermon series recorded in different halls, so listeners stop reaching for the volume button.
- Phone voice memos, which swing from whisper-quiet to loud depending on how the phone was held.
- Voice-overs that need a steady level before music goes underneath them on another track.
In each case the aim is the same: the listener sets the volume once, on a phone, in the car or at a desk, and never has to touch it again. Combine it with a gentle fade at each join and a series of recordings plays like one continuous show.
Octoolo or an online tool?
| Detail | Octoolo | A typical online tool |
|---|---|---|
| Your files | Stay on your computer | Usually uploaded to the site's server |
| Without internet | Works | Does not work |
| File size | No limit | Often capped on free use |
| Watermarks and ads | None | Common on free plans |
| Cost | $4.99 a month, all 17 apps | Free with limits, or a plan per site |
Questions, answered
Is normalizing the same as turning the volume up?
No. Volume multiplies a sound by the amount you pick. Even out loudness measures how loud it sounds and sets it to a fixed level, so very different recordings end up matching.
Can I pick a different target, like −14 or −23 LUFS?
No, Even out loudness always aims at −16 LUFS. You can lower or raise the result with Volume afterwards, but that is by ear, not measured.
Can I normalize a whole folder of files at once?
Not in one run. Each sound in the Audio Editor has its own switch, and one export makes one file.
Will it make music sound squashed?
Not much. It evens out the level rather than flattening every peak, and a loud modern song mostly gets turned down to meet −16 LUFS.
Does it work on the sound of a video?
Yes. Drop the video into the Audio Editor and its sound comes in, ready to even out and export. In the Video Editor, sounds on the Music and Voice lanes have the same switch.
What does −1.5 dBTP mean?
It is the highest the sound's true peaks may reach, 1.5 decibels below the point of clipping. The margin keeps the file clean when it is compressed or played on small speakers.
Normalize audio, and 16 more apps.
Download for Windows7 days free, then from $3.99 a month for all 17 apps. Windows 10 and 11.